Design & Fabrication
Experiential Design
& Fabrication

Stage, sound, lighting, video and show calling. All designed, owned and run by our own engineers.
Capabilities
- Trade Show Displays & Exhibits
Booths, stands and floor builds designed to travel and assemble without a crew. Built in our own workshop and struck by the same team, so what ships is what was drawn.
- Set & Scenic Fabrication
Sets, backdrops, signage and structures built in-house by the team that installs and strikes them. Designed knowing how it travels, how it goes together, and how it comes apart at two in the morning.
- 3D Renderings & Floor Planning
Every build is drawn before it’s made. On a thirty-thousand-square-foot trade show floor we placed each machine in 3D first, resolving clearances and sponsor positions before anything moved.
- Brand Activations & Product Reveals
Environments built to be walked into. Reveals, installations and brand spaces where the fabrication and the technical build are designed together.
- Sales Displays & Retail Environments
Display units and product stands for sales teams and channel partners, built to retail standard, assembled without a crew, and made to survive a year of use.
- Concept & Spatial Design
How a space works before it looks like anything, flow, sightlines, where people gather and where they move. We design the environment around what has to happen in it, then draw it so you can see the decision.
- Mobile Tours & Touring Builds
A five-city trade show that packs into one semi and travels self-sufficient, twenty-five stations, digital signage, five breakouts and a two-hundred-person general session. Set up and struck in a day, in a stadium concourse one week and a ballroom the next.







Booths, stands and floor builds designed to travel and assemble without a crew. Built in our own workshop and struck by the same team, so what ships is what was drawn.

Most companies hire four suppliers. You’ll hire one.
A typical corporate program runs through a planner, an AV vendor, a DMC and a fabrication shop, four contracts, four points of contact, and four sets of assumptions that only meet on site. Every seam between them is a place something can fall.
We hold all of it. Our own engineers, our own inventory, our own fabrication, our own people on the ground. When something changes at 4pm the day before, there is one person to call and no negotiation about whose scope it is.
The people who designed your show are the people on headset during it.

























Most companies hire four suppliers. You’ll hire one.
A typical corporate program runs through a planner, an AV vendor, a DMC and a fabrication shop, four contracts, four points of contact, and four sets of assumptions that only meet on site. Every seam between them is a place something can fall.
We hold all of it. Our own engineers, our own inventory, our own fabrication, our own people on the ground. When something changes at 4pm the day before, there is one person to call and no negotiation about whose scope it is.
The people who designed your show are the people on headset during it.

Solutions for every occasion
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